Misc

Web, Mobile, Identity

Role
Design
Overview
Some examples of various projects I worked on, from identity to web and mobile designs.

Viacti Logo

Viacti is a french association which aims to enable older people and people with disabilities to maintain and gain their independence through the practice of sport.


Themapic Logo

Themapic was a blog created by three photographers where they talked about photography, exhibition, photo gear, interviewed people. Twice a month, they invited a new photographer to join them to shoot one photo on one theme.


Book Store App

Here is a book store app I designed for a design challenge of The Cacatoes Theory, a french product designers community.

The goal was to design at least 3 screens with a "buy online, pick up in-store" principle.

Constraint: Use of gradients

Support: Mobile (iPhone 11)


Crossfit Dashboard

Here is a dashboard I designed for a design challenge of The Cacatoes Theory, a french product designers community.

The goal was to design a dashboard for a crossfit application with statistics, upcoming sessions and whatever we wanted.

Constraint: Dark UI

Support: Web


Angell Bike Screen

Here are some screens for a bike for a design challenge of The Cacatoes Theory, a french product designers community.

The goal was to redesign the interface of a small screen on the Angell Bike with a home (weather, assistance mode choice), a GPS (time, speed) and an alert. I chose to apply a dark UI to not distract the cyclist and to let him focus on the road.


Natural Reserve App

Here is an app I designed for a design challenge of The Cacatoes Theory, a french product designers community.

Context: The director of a natural reserve has contacted you to design an application for his park. The goal is to make people aware of the protection of wildlife and flora and to offer them discovery trails.

We had a month to think about and design this app. During this time, we had three workshops with experts: a problem framing workshop to define ideas using the How Might We format, 3 challenges, one long time goal, 3 obstacles and our user type and experience map, a storyboarding workshop to do some lightning demo, sketching, user flow and storyboard and a prototyping workshop to do some rapid prototyping using the RITE method.